Anima
A microframework for drawing.
(load "anima.carp")
(use Anima)
(defn setup [rend]
(framerate 0)) ; shortcut for a static sketch
(defn draw [rend]
(do
(color rend 255)
(line rend 0 0 800 800)))
(defsketch "One line to rule them all" 800 800
setup
draw)
framerate
(λ [Int] ())
(framerate n)
Set the framerate to n
frames per second.
This will set a maximum, but cannot guarantee that exactly n
frames can be
produced per second.
hsb-to-rgb
(λ [Int, Int, Int] (Array Int))
(hsb-to-rgb ih is ib)
Convert a three-component HSB color to an RGB color array.
line
(λ [(Ptr SDL_Renderer), Int, Int, Int, Int] ())
(line rend ax ay bx by)
Draw a line from (ax
, ay
) to (bx
, by
).
point
(λ [(Ptr SDL_Renderer), Int, Int] ())
(point rend x y)
Draw a point with (x
, y
) as its coordinates.
rect
(λ [(Ptr SDL_Renderer), Int, Int, Int, Int] ())
(rect rend ax ay w h)
Draw a rectangle with (ax
, ay
) as origin, w
as width, and h
as height.
save
(λ [(Ref SDLApp), (Ptr SDL_Renderer), Int, Int, String] ())
(save app rend w h filename)
Low-level function that saves the current application and renderer
to a file of dimensions (w
, h
) to filename
.